Surely, I’ve said enough about Amy Rose for the time being, so let’s move on to another topic that one reader suggested recently.
In this post, we deal with Miles Prower, better known as Tails. He’s the third major character introduced in the series and the second hero character to appear, right after Sonic.
General data has him at about eight years old, with an IQ around 300 if not above it, since he regularly goes toe-to-toe with Dr. Eggman, who has his IQ at 300 officially. He is a gifted mechanic, scientist, chemist, technician, inventor, pilot, etc. and is good at pretty much anything else you can think of that involves…well, thinking. His physical capabilities leave him able to keep pace with most characters, but he seems to have his limits. Tails isn’t as naturally physical as his friends, but can hold his own in a fight without the use of any tools. He has the ability to fly at variable heights and speeds for set periods of time. He can use techniques such as the Super Spin Attack and the Spin Dash, as well as various techniques with his tails that make them into cutting tools. His reflexes are right up there with everyone else’s, probably higher in some cases due to the fact that he regularly pilots aircraft at [at least] subsonic speeds without incident. To put it simply, Tails is no slouch. It doesn’t make much of a difference what situation you put him in.
In terms of character and personality, Tails is less straightforward. His motivations for the most part are to become a more independent person and to help out Sonic whenever he can – both of these are actually linked to each other, as strange as it sounds. It would usually make more sense for him to drift away from Sonic if he wanted to become stronger on his own, wouldn’t it? Well, not really. I’ll explain why that is in a moment. He’s quite literally a kid, but he isn’t childish. Tails would like nothing more than to be acknowledged by Sonic and be someone who he could rely on in any situation. He’s loyal and determined, not prone to slacking, able to provide information at will, and very clever. Tails is a sidekick, but not necessarily the standard sidekick that always trails behind the hero – well, he used to be but grew out of that phase with the help of Sonic Adventure in 1999. You may note that Sega/Sonic Team has had a sort of ‘pattern’ going with Tails – I say ‘pattern’ because Sonic Heroes screws it up – in that he hasn’t been fighting the same way his other friends would be. He has been using technology of different types to fight alongside his allies, such as the Cyclone (Tornado 3 mechanical walker mode in SA2) and the Magic Hand (Sonic Battle). That means he’s regressed, that he’s weak since the recent titles have him unable to fight on his own for whatever (Dark Gaia’s minions in Unleashed for example, but it’s bloody obvious why he couldn’t take on them), correct?
Uh, wrong. In fact, Sonic Team has been using one of the best possible methods of character growth for Tails in recent years without forcing him into the spotlight or shoving him out of the picture completely. And I’ll explain my reasoning for this statement.
In Sonic Adventure, the theme going for Tails is so obvious you’d have to be blind, deaf, dumb and just plain stupid to miss it. His character theme song. The Action Stages. The cutscenes. The last boss fight of his story. Tails wants to be better and stronger, not having to rely on Sonic so much for anything, but more importantly, he wants to be like the guy he idolizes. He wants to be a hero in his own right and wants to be someone who can be relied on when things get rough. Tails, in everything he can do, wants to truly be strong. And Sonic Adventure is pretty damn blatant about that one wish of his. The Action Stages for Tails in that game look like rehashes of Sonic’s Action Stages, and they pretty much are. What’s clever is in the way you need to progress through them. Each stage is a race against Sonic (Eggman for the final) in which you lose (obviously) if your opponent reaches the goal first. Tails’ speed is capped lower than Sonic’s, as it always has been. But where Sonic is bound by gravity, Tails isn’t. Using his twin tails, he can take to the skies for at least a little while and access shortcuts, secret areas, and the like. The Action Stages then take on a new depth in that you have to think about the best routes, the best lines to take and the best ways to finish as fast as possible while not getting yourself killed in the process.
Oh, wait. You have to do some thinking and strategizing in these stages. Thinking and strategizing. Huh.
Maybe it’s a stretch, but that sounds like the line of thinking that someone like Tails would use to solve problems primarily. It’s not that you can’t do this in Sonic’s stages or Amy’s stages in the same game, but it seems like an odd coincidence to me that this is pretty much asked of the player from the start in Tails’ story.
Sonic Adventure 2 continues where Sonic Adventure left off in terms of character development – Tails has proven himself and you see it in the storyline as the Hero side tries to stop the Dark side from completing their plans. Tails is seen working in tandem with Sonic and Knuckles, is relied on by his friends, and takes a major role in fighting with his allies to the Eclipse Cannon’s core. Tails could have very well done without the walker, but if you think about it, the Tornado 3 is an insane piece of technology and not only illustrates the parallels between Tails and Eggman but how far the kid has come up. It also serves as an indicator of the way Tails is growing up and the path he has decided to take. The Tornado 3 is a multipurpose machine that is loaded with firepower to take on nearly any situation. As Eggman sliced through Prison Island to release Shadow, Tails did the same to clear a path for Amy to release Sonic from his cell. Creating a machine to rival if not surpass that of a madman with a 300 IQ is no small feat, especially for an eight year old boy. And while Eggman’s walker is really just a walker, the Tornado 3 also functions as a plane capable of supersonic speeds and a high-performance sports car.
Adventure 2 was trying to make a point with Tails as Adventure already did. Each member of Team Sonic (Amy excluded here for the sake of argument) brought something to the table. And being a team requires a bit more than just contributing along with the other guys, it asks that each member of the team do one or more things well. Sonic isn’t an expert on technical or mechanical matters, and he’s well aware of that fact. He relies on Knuckles for raw power and relic hunting, and he relies on Tails for strategies and technical support. Tails realized (as all of us should have by now) that he wasn’t going to be as fast as Sonic or as strong as Knuckles, so he found his role and settled into it. One of his strengths was in using technology, and in realizing his strengths, something huge happened.
Tails was no longer just a sidekick. Tails had become a partner.
Equality on the highest level wasn’t achieved with a mystical super form, or an enormous increase in speed, or being an overpowered, musclebound bruiser. In growing up, Tails moved from idolizing Sonic to complementing him. Tails would create the ideas, and Sonic would put them into action. This has been something that has worked for the last few titles, and maybe Tails isn’t as active as Sonic, but he’s far from irrelevant because of it. Where Sonic has evolved in his speed and skill, Tails has evolved in his inventions and thinking. He’s become more thoughtful, wittier, and a lot better than just being a little fox in Sonic’s shadow, which is apparently what the fanbase wants of him.
The problem that arises with Tails is that the fanbase [ironically] does the reverse of they’ve been doing with Amy. With her, writers try to make her character so deep omg that it makes her incredibly goofy if not outright stupid while ignoring the character traits staring them in the face. She wears her heart on her sleeve but nobody gets that. Tails on the other hand somehow becomes more shallow than Kim Kardashian in a toddler’s wading pool (overused pop culture references, lolz!). Yes, Tails is a child. That doesn’t mean that he is going to act like a small child 90% of the time. He’s been forced to grow up because of what Eggman did to his home(s), because of being bullied for his gifts and more importantly, because of travelling all of this time with Sonic. Tails does not pine for the spotlight, he doesn’t care about it all that much. Does he enjoy accolades? Sure! But if he wanted to be loved and admired so much – as many fanfiction authors so strongly believe – then he would not be living in the Mystic Ruins. He would live inside of Station Square if he cared about being compensated for his heroics. He doesn’t. He does not care. This is a fact. He is not prone to jealousy over Sonic saving the day. I mean, damn! Sonic doesn’t even care that much! Why do you think he’s never in the same place for more than a moment?
And then there’s the so called ‘cue’ that Sega has apparently given. Tails isn’t fighting physically as much anymore, so he’s weaker than everyone else now. And that’s pretty well reflected in the fanfics that he appears in. It’s not even satirical or ironic. People actually believe that Tails is now physically inept because he’s been taking a backseat to Sonic’s heroics lately and relying on his technology.
Wow. This fanbase is so dense that it’s amazing.
All Tails has been doing is relying on his strengths instead of just blindly trying to emulate Sonic like he did in the beginning. Maybe it worked for the period of time where he was unsure of himself and what he could do, but Tails has no reason for that now unless everyone wants Sega to erase all semblance of character development that he’s had in the past 12 years. There was no sudden retcon that made Tails a weakling, so there’s no need for him to compensate by gaining ridiculous superpowers to outdo Sonic or Shadow or whoever. If anyone needs to create an ability for him that isn’t tied to the Chaos Emeralds, then for the love of God, make it something that compliments who he is. Just give him a damn ability that makes sense for once. Tails knows how to fight, evade, and defend himself otherwise, with his inventions or without. He doesn’t need Sonic unless he’s dealing with a particular threat, like maybe Metal Sonic, but even in those situations you can give him a non-asspull ability with some consequence to it that can give him a fighting chance. You know, like I did.
Fanfic land is a place for creativity and thinking outside of the box, there’s no doubt about that. But when you’re writing about someone else’s characters, you treat them with the proper respect they deserve and don’t make up random bullshit because you think you can. You can’t. End of discussion. Spreading around stuff like nicknames and phrases and stuff of that nature doesn’t bother me if it makes sense and is accessible to normal people. For example, Amy shouldn’t be uttering Sonikku unless it’s in a sentence with other Japanese words. The nickname ‘Ames’ as Sonic tends to use for Amy in fanfics is fine as long as it’s not overused to the point of tedium. In both of these cases, I tend to practice what I preach.
Maybe the minority have been doing this and didn’t mean to degrade Tails’ character with it. Well, then they don’t need to take offence to this post and know now what and what not to do when writing. As for the rest of those writers, maybe it’s asking too much of them to write an intelligent character properly.
As for being proven wrong? I’m not holding my breath.
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A thank you to Exploder for contributing one of the ideas for this post. You can find him and his stories here on FFN. Seriously, read them. Good stuff.
‘Till the next one.